Blender/Week 3

Goals:


 * Start to learn about materials and textures
 * Learn more about modifiers
 * Create increasingly complex models

Reading


 * Creating a Simple Hat


 * Putting Hat on Person


 * Materials and textures


 * Quickie Material


 * Multiple Materials per Object


 * Metal versus Plastic


 * Image Textures


 * Procedural Texture


 * Quickie Texture


 * Halo Materials