Digital Media Concepts/League of Legends

League of Legends is a Multiplayer Online Battle Arena developed and published by Riot Games.

Gameplay
In League of Legends, the player (referred to as "summoner" in the game) controls a champion of their choosing. As of February 9, 2017, there are 134 champions available in the game. In order to progress in a match, the player must accumulate gold in to buy new items which empower the champion. This can be done by defeating minions, monsters, enemy champions, and enemy structures. To level up, the champion will gain experience by being close when an enemy unit is slain. The match ends when the enemy's nexus is destroyed or if any team surrenders.
 * Turret - Turrets will attack targetable enemy units until the target is slain, out of the turret's range, becomes untargetable, or is destroyed. Turrets will prioritize attacking units any enemy unit before an enemy champion, but will automatically switch to attacking an enemy champion if they damage a champion allied with the turret. All turrets in a lane must be destroyed in order to attack the inhibitor associated with the lane. Additionally, all turrets guarding the Nexus must be destroyed to be able to damage the enemy nexus. When a turret is destroyed, the enemy team will receive gold.
 * Minions - Minions are AI units that travel down each lane and engage in combat with enemy structures, champions and units spawned by champions, and other minions. Upon the death of an allied minion, nearby enemy champions will receive experience. Minions grant gold to the champion that deals the killing blow to it. Their stats are able to be increased with items, destroying an enemy inhibitor, and Baron Nashor's aura..
 * Monsters - Monsters are found in Summoner's Rift and The Twisted treeline and grant experience and gold to the slayer. Some monsters yield buffs to their slayer upon death. Others can give buffs to the entire team such as Baron Nashor or the dragon.

Maps
League of Legends has three maps to choose from. The fourth map, The Crystal Scar, was discontinued in February 2016.

Summoner's Rift
The game's largest and most popular map, Summoner's Rift pits two teams of five against each other with the goal of destroying the other's nexus. There are three lanes: top, middle, and bottom. A river divides the jungle into two for each team and is where Epic Monsters are located.

Twisted Treeline
The Twisted Treeline is a smaller, 3 versus 3 map with two lanes instead of three with the jungle splitting through the middle. Similar to Summoner's Rift, the primary goal is to defeat the enemy team by destroying their nexus. There are two capturable altars that grant bonus to the holding team's stats.

Howling Abyss
Unlike Summoner's Rift and the Twisted Treeline, The Howling Abyss has only a single lane that holds a 5 versus five match. Neither team can recall back to the spawning platform, nor will it heal or allowing them to use the shop upon leaving unless the champion spawns there after dying. Health packs, placed in set areas on the bridge, are used for healing instead.