Talk:Motivation and emotion/Book/2021/Gamification and work motivation

-- Jtneill - Talk - c 07:46, 18 September 2021 (UTC)

-- Jtneill - Talk - c 12:42, 23 November 2021 (UTC)

suggestion
Hey! I am actually a really big gamer myself, and I actually was interested in this topic, but you already had it haha :D, anyway I found this really interesting article that I noticed you haven't included so hopefully it can be of help https://dl.acm.org/doi/fullHtml/10.1145/2212877.2212883 --U3202984 (discuss • contribs) 11:53, 15 October 2021 (UTC)

Heading casing
-- Jtneill - Talk - c 01:42, 25 November 2021 (UTC)

(Lewis.Kusk (discuss • contribs) = U3203414) - Suggestions and comments
Hello,

I thought your topic was one of interest to me as I enjoy video games. I liked your use of case studies to provide examples, as well as how you clearly set out your chapter with your use of titles.

I have a couple suggestions if you wanted to improve your chapter. One suggestion is to include focus questions as these help guide the reader through the chapter. Another suggestion was to include another quiz with some slightly trickier questions. A final suggestion would be to include a couple more peer reviewed references in your chapter as this would strengthen your findings.

I really enjoyed learning about gamification so thank you for writing about it :) Lewis.Kusk (discuss • contribs) 04:19, 15 October 2022 (UTC)