User:Csnyde6167/ENES-100/User:1sfoerster/enes100/fall2013/poLaserPrinter-503

Problem Statement (Finish description)
Science, Technology, Engineering and Math needs to be displayed. A laser printer can be taken apart, mounted on plywood and then mounted on a wall. The printer's parts could be functional, but exposed so everyone can see how it works. The printer's parts could turn on when someone walks by.

Conceive
Market/Customer Needs People walking past rooms CL-158, CL-159 and CL-160 need to know that they are walking by engineering rooms. They need to be engaged in displays that reflect engineering, brand HCC as an engineering school and are memorable enough to attract visitors.

Initial target goals Plywood mounted on wall vertically with guts of laser printer on display.

System performance metrics Building and grounds can maintain floors, walls and ceiling infrastructure. Fire and safety codes are not violated. Sharp protruding objects can not be accidentally run into. The laser may need to be replaced with a bright LED in order to not hurt people's eyes.

Project cost and schedule Cost of plywood, plexiglass and mounting hardware could exceed $100 per 2ft by 4 ft section.

Estimation and allocation of resources Resources can all come from engineering department, donated laser printers and existing disposable resources in the engineering room should cover most other needs.

Alternatives This conceive focuses on the "science on display" finished vision of this project. Other conceives could be written based upon:
 * Reuse of the motor/gear mechanisms for winding and unwinding ropes in various projects.
 * Toner excitation into a cloud might be able to be coupled with electromagnets and heating elements like a microwave to instantly create 3D structures.

Design

 * Reverse Engineering:
 * Operations Manuals found
 * Training video and tutorials found
 * Service Manuals found
 * Theory of Operation
 * The break down into assemblies and modules
 * The Design Process
 * Alternatives
 * Prototypes tested
 * Iteration
 * Final Design
 * Utilization of Knowledge in Design
 * Technical and scientific knowledge
 * Creativity, problem solving and group decision-making
 * Multi-Objective Design (DFX Design_for_X or Design For Excellence)
 * Aesthetics and human factors
 * Implementation, verification, test and environmental sustainability
 * Maintainability, reliability, and safety
 * Robustness, evolution, product improvement and retirement

Implementation

 * Test and analysis procedures
 * The verification of performance to system requirements
 * The validation of performance to customer needs
 * Sourcing, partnering, and supply chains
 * Possible implementation process improvements

Operation

 * Maintenance and logistics
 * Lifecycle performance and reliability
 * Lifecycle value and costs
 * Pre-planned product improvement
 * Improvements based on needs observed in operation
 * Definition of the end of useful life
 * Disposal options