User:Esmith1993/enes100/poppit/untouchablechunking

Link back to esmith1993

Poppit Chunking
The game Poppit is an example html5, free, google application that is a game. The game's goal is to pop balloons, win prizes and score points. The goal is to write software that can play the game better than a person. "Better" is defined as not using the pushpin, or the weight. Can use UNDO. Here the goal is to count the number of ballons left. The ideal score is zero. The goal is not to replicate, record or maximize the poppit score. [wikipedia:Lexical_analysis|Chunking]] is an artificial intellengence term. The goal is to play the game and figure out strategies (pop all horizontal balloon pairs in the top row first) and chunk them .. write functions to detect them in screen shots. And then start combining the chunks in various ways. Don't think you need to know how to program in order to be part of this project.

Untouchable Chunking
Untouchable Chunking is when you begin the game by selecting a color you will not pop until you are forced to. By following through with this method you end the game with a big super pop of the one color you decided to leave alone, and your average score is 15 balloons or less on most occasions. Another tip to using this chunking method would be to select the color that you see the most of at the beginning of the game; therefore, the resulting backup of that color will be bigger in numbers and you will be closer to popping every balloon on the screen.