User:GnaF69/sandbox

= Digital Media Concepts/John Romero =

Alfonso John Romero (born October 28, 1967, in Colorado Springs, Colorado), more commonly known as John Romero, is a game and level designer, programmer, and director in the video game industry. Romero is best known for working on games such as Doom, Quake, Wolfenstien 3D, and Dangerous Dave. Romero's skills as a programmer and designer has led him to gain fame from his works, as well as co-found several industries over the years.

Early Life
Not a lot of information is known about Romero's early years. Romero was raised in a town in Northern California after moving from Colorado. At age 11, Romero had an interest to gaming during the 1970s, and started learning programming from students in a local college. It was here that he had begun his studies as a programmer, as he was able to program around 20 games in a few years after learning coding and the language of computer programming.

Career
In his early days, Romero had looked to other games such as Pacman and

"Career/Project #1"
Additional info will be placed here.

"Career/Project #2"
Additional info will be placed here.

"Career/Project #3"
Additional info will be placed here.

"Career/Project #4"
Additional info will be placed here.

"Career/Project #5"
Additional info will be placed here.

Personal Life
John Romero was born of Yaqui and Cherokee heritage.

John Romero met Brenda Braithwaite, a game developer, and became engaged to her around 2012. Together, they were able to co-found a company and work on three games together.

Romero has three children from previous marriages over the years.