User:Kit.Heckman/ENES-100/Project 1/Design CDIO

Rube Goldberg Project
Develop a Rube Goldberg machine with a specific and obvious theme.

Conceive
Work began in the Conceive stage where a wide verioty of ideas was eventually limited to a medium sized machine with a Superhero theme. The decision to use a Superhero theme was initially suggested by  Mike. This decision came about when we analysed our possibilities and decided that a wider verity of themes and event triggers was required to keep the RGM interesting and varied. The possibility of making a very small machine was ultimately disfavored because of the difficulty in viewing, and the limitations of its scale. A very large machine was mentioned as well, but shot down due to the difficulty of any home assembly, and the difficulty of attaining a facility for the machine.

Design
I suggested a step involving a hero swinging from a rope in an arch and opted to design it myself. Additionally, I was to design the next step, which was a scale that would lift up on one side after a weight was added to the other side (from the swinging rope). This accounted for parts 4 and 5. Parts 2 and 6 were done by Carles Steve and parts 1 and 6 were done by Mike Bertrand. What I discovered is that the object that to be knocked over by the rope should be placed at the apex of the swing (the lowest point) it's more consistent that if you put it and the farthest point in the swing. The fan I used was about a foot in diameter, which ended up being enough to get the object attached to the box to fall off. I thought I would need to make a cone to attach to the fan to force the air through a smaller hole with more force, but I didn't.

Tutorials
| How to use Garry's Mod