User:Rhorton4549/enes100/poppit

Link to team Superior 4 project page.

Week0 Activities
-Acquire engineering notebook

Write problem statement
Play the web-game Poppit! in order to understand the chunking processes. Develop a method for playing the game whereby, one should end up with zero balloons left over or as few left over as possible.

Assign Task1
Play Poppit! and develop a method.

Compare actual work done to Task1
I played Poppit! for six hours over the week using various techniques to achieve zero balloons as the end of each game. Attempted to focus on eliminating one color at a time, eliminating the outer columns of balloons on the array, and

Week1 Narrative
Played Poppit using various methods starting on Sunday afternoon attempting to focus on eliminating one color at a time, eliminating the outer columns of balloons on the array, and keeping all columns at equal level while progressing through the game. Here is some sample gameplay. Results were not constant but I did achieve results as low as five balloons left over.

I also recorded the number of each balloon color in an array and compared it against later ones to see if there was a repeating pattern but with only a small data set I was not able to discern one.

Week1 Peer Review
Mbaig7172 and Palluri9407 each tried their own methods for trying to achieve zero balloons left over. Palluri9407 had similar methods to my own and we both ended up with results that varied.

Assign Task2
Continue to play Poppit while applying our best method. In my case that is focusing on the center columns trying to align pairs of balloons and collapse the array.

Compare actual work done to Task2
Played between 3-4 hours over the weekend using the method that I found best which is to focus on the center column. My average was 12 balloons left over with a low of 1 and a high of 31. With previous methods resulting in an average of 20, this method is my definite choice for use in a future program.

Week2 Narrative
Gameplay was limited due to need to focus on Computer Science II but the time that I did spend playing showed that initial results proved good but deteriorated over time due to the boredom of the game and my mind slipping and missing key pairs that would have resulted in lower values.