User:Yjohar1/sandbox

Introduction
Video Game Aggression, informally known as tilting, is the act of an individual getting frustrated due to a unsuccessful or negative video game experience of any sorts. Raging is usually related to a individual's social, psychological and emotional status at the time the person plays a game and usually stimulates a sudden surge of anger that will affect the person's well being, both physically and mentally. Some of the common Raging acts include smashing of the consoles and equipment, verbal abuse and losing intentionally in the game.

Types of Raging
Raging can take many forms and can affect both, the aggressive player and the victim, drastically. Usually, raging causes an immense anger within the player that results to breaking or shattering of nearby objects. If not, the consoles, television or Laptops used to play are broken into pieces. Some people prefer to verbally abuse other people by blaming them for losing the game. When this happens, the player starts to verbally abuse other players and causes stress to all the players, negatively affecting the in-game experience. Other players adopt the "griefing" strategy, where players intentionally cause trouble to other players in the games by not following the games rules and not listening to other players, leading to an intentionally losing of a game.

Causes
Popular MMO's and MOBA's (Multiplayer Online Battle Arena) like League Of Legends, World Of Warcraft and Dota have players with unusual raging and hate speech in-game. Usually, it is the competitiveness between the individual players that causes video game rage. No player likes to lose, and repeatedly losing in the same game, especially due to similar reasons, causes a player to rage quit or refuses to communicate the rest of the game.During rage, the levels of adrenaline are drastically increased, which reduces memory and cognitive thinking, resulting in a impulsive action without any thought.

Psychology
Psychological aspects have a deep connection with aggression from the rager's perspective. Losing in video games or not making any progress arouses hostile behavior i.e., the anger and frustration that causes a person to infuriate. An psychological response can also be triggered for some players that stimulates anger and irritation for not able to play the game, perhaps better than some other player. At this point, the egoistic viewpoint begins, where the person believes the other player should be inferior in the game mechanics. To release all the negativity built in, players began try to assert aggression on other players "in game." Some of these aggressive people might have been resulted by being a constant victim of the phenomena. In other words, anger turns into rage due to repeated actions of losing a game, to a player or an objective in the game, multiple times. At some point, the player reaches to a limit where the anger cannot be contained and a final push on the player causes an outburst of all the anger. Psychologists called the phenomenon a case of the "fight or flight response".

Effects of Raging
Apart from the loss of consoles and televisions, raging can have serious personal, social and emotional breakdown. During aggression, a person starts can release anger on family, friends or peers who are not at fault, which causes some serious misconceptions. Also, aggression causes stress and limits the players ability to think critically causing a decline in productivity. At some point, these bad experiences will lead to permanent temper issues. Game raging, to some extend, becomes contagious as players exposed to raging in the form of verbal abuse, intentional losing, or griefing get frustrated and start to be negatively effected. This could lead to a decline of players playing the game or could increase the potential number of ragers.

Potential Solutions
A lot cannot be done to significantly reduce the raging phenomena. But they are few minor strategies that can be adopted by gamers to reduce their raging issues: For consoles -
 * Taking breaks between sessions. This helps keeping the anger levels under control
 * Reduce difficulty of the game if it is frustrating.
 * Change perspectives: To think of playing video games as a learning process, where learning controls and practicing makes a better player, which takes time and dedication.

For Multiplayer Online games (MOBA, MMORPG etc) -
 * Change perspectives: To think of playing video games as a learning process, where learning controls and practicing makes a better player, which takes time and dedication.
 * Do not get triggered by other raging acts online. Don't take them personally. The video games have options like "muting the player" or blocking for the very reason.
 * Playing with a friend usually helps control the raging habits. This is true for offline games as well.
 * Leave the game and take a break. This does not mean leaving the game in-session, as it is considered as a "raging" habit.